Dreamcast to 'doorstop' PlayStation

By
13 October 2000 03:00 PM
Tags: sega, dreamcast, playstation, sony, launch, console, nintendo, game
Sonic's back and he's ready to rumble.

On Thursday at 12:01 a.m. PT, struggling game console maker Sega of America Inc. -- whose mascot is the electric blue hedgehog -- will kick off its next-generation console system, the Dreamcast.

Despite being written off by many industry watchers, Sega seems to be doing everything right this time around.

"So far, it's looking like a strong launch," said Eric Lempel, project director for the entertainment market watcher NPD Group. "They have a lot of first-rate titles, and the purchase price (US$199 - $499 in Australia) is a lot easier to swallow than previous (game console) launches."

Fixing its launch strategy
Five years ago, the video game giant launched its Saturn system -- a system fated to become the example of what not to do in the video game industry.

The Saturn had a astronomical price tag of US$399 and had graphics far less impressive than its chief rival, the Sony PlayStation, which hit the market only four months later.

This time it's different.

Sega has at least a one-year lead on its rivals, Sony and Nintendo, and the release of their next-generation systems, the PlayStation 2 and the Dolphin, respectively.

In addition, the company has garnered a strong show of consumer support with more than 300,000 pre-ordered systems and a strong show of developer support with 18 games expected to be on shelves at launch.

"We are building momentum from the get-go," said Charles Bellfield, director of marketing communications at Sega of America. "Just at the beginning, our pre-orders have exceeded any other game platform."

The Dreamcast system has a 128-bit graphics engine and a 56Kbps modem for Internet access and multiplayer gaming. The initial price has been set at US$199 (and $499 in this country), the lowest for any game system at launch.

Too much history?
At least one analyst still thinks Sega has its work cut out.

Gary Gabelhouse, president and chief analyst for game market watcher Fairfield Research Inc., expects Sega's momentum to flag. According to studies done by Fairfield, out of a potential market of 15 million consumers willing to buy a next-generation system, only 1.1 million expect to buy a Dreamcast.

"Sony and Nintendo's next-generation systems have the majority of the attention," Gabelhouse said. "Way in the back is Dreamcast. There are a lot of people holding back."

Neither Sony nor Nintendo expects to release its systems in the United States until late in 2000.

Rivals strike back
Sony hopes to quash any burgeoning demand as well. The Japanese consumer-electronics giant upped the ante at the end of August, announcing a US$150 million campaign to keep consumers playing on the PlayStation.

In addition, Sony intends to announce, on Aug. 13, details of its next-generation console system, including the introductory price.

Yet, Sega's Bellfield dismissed the marketing maneuver and took a shot at Sega's rivals. "The advertising is great, if you want to go and get a obsolete system for US$99," he said. "After Dreamcast, the PlayStation will only be good for a doorstop."

Advertisement

Talkback 0 comments

Latest Videos

Sponsored content

Power Centre - Content from our premier sponsors

Blogs

  • Suzanne Tindal Sick of broken tender sites
    Some of the state governments desperately need to invest in more user-friendly tender sites so that looking for information on government tenders doesn't have to be a game of blind man's bluff.
  • Array Cyberwar: What is it good for?
    In this week's episode, Cyberwar. What is Australia's place in the world of digital warfare? What are the implications for the NBN?
  • Array Is wholesale-only backhaul just a pipedream?
    The potential acquisition of Pipe Networks by SP Telemedia has raised the question about whether vertically integrated backhaul providers will mean higher wholesale prices for ISP customers.
  • More blogs »

Tags

Back to top

Featured