HTC tries to spur Vive VR demand with new laptop bundleThe company is pitching the bundle as a plug-and-play gaming setup optimized for virtual reality.October 8, 2020 by Natalie Gagliordi in AR + VR
Adobe buys VR creative tool Oculus MediumBorn from Facebook's Oculus division, Medium lets users sculpt, model and paint in an immersive environment.December 6, 2019 by Natalie Gagliordi in AR + VR
Oculus launches Quest standalone VR headset, eyes mixed reality futureUsing Oculus Quest in a mixed reality demo, Facebook showed off a workplace scenario where real world objects are integrated into VR.September 26, 2018 by Natalie Gagliordi in AR + VR
Walmart deploys 17,000 Oculus Go headsets to train its employeesWalmart said it is using the headsets to train within three key areas: new technology, compliance, and soft skills like empathy and customer service.September 20, 2018 by Natalie Gagliordi in AR + VR
Google's ARCore spurs bevy of AR app releasesLowe's, Overstock, IKEA and eBay are all leveraging Google's augmented reality framework for new app releases.March 20, 2018 by Natalie Gagliordi in AR + VR
Amazon brings AR View feature to AndroidAR View is Amazon's in-app feature that lets users visualize items inside their homes before making a purchaseFebruary 26, 2018 by Natalie Gagliordi in AR + VR
Amazon brings augmented reality feature AR View to Amazon appThe in-app feature, built using Apple's ARKit, lets users visualize items inside their homes before making a purchase.November 1, 2017 by Natalie Gagliordi in AR + VR
Lowe's taps Apple's ARKit for new home improvement appsLowe's is pitching the apps as a way to solve problems posed by visualization.September 25, 2017 by Natalie Gagliordi in AR + VR
Google unveils standalone VR headsets with DaydreamGoogle said Daydream will soon support a new category of standalone VR headsets with partners HTC and Lenovo.May 17, 2017 by Natalie Gagliordi in AR + VR
AMD buys Nitero's wireless virtual reality IPWith this acquisition, AMD is making a pivot toward the wireless VR space.April 10, 2017 by Natalie Gagliordi in AR + VR