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-------------------------------------------------------------- This story was printed from ZDNet Australia. --------------------------------------------------------------
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Communication tips for a virtual dev team By Scott Robinson, Builder.com June 17, 2003 URL: http://www.zdnet.com.au/jobs/news_trends/soa/Communication-tips-for-a-virtual-dev-team/0,130056653,120275436,00.htm
Teams are often separated by many miles and time zones. If you're managing such a team, make sure your communication tools are as sharp as your team. I remember the first time I participated in a video teleconference, back when dinosaurs roamed the earth. The computers in the conference room on my end were 386s, and the closest thing to a laptop we had was the size of a small suitcase. We now live in an era when our communications infrastructure permits hourly e-mail exchanges with friends in deepest Africa. The work we’re doing is highly integrated and distributed beyond our companies’ borders, requiring the participation of our customers and distribution partners. Start using IM
I use instant messaging for business interaction all the time now. It's not uncommon for my IM window to be up all day long and for colleagues I’m working with to "pop in" for a chat throughout the day. They’re all over the country, so the equivalent effort on the telephone would add up to quite a bit of money. Create a forum For long-term work (six months or more), consider using forum software. You can set up a forum on one of your local servers (which is accessible to all project participants as a private Web site) by licensing a forum package (e.g., I use vBulletin) for a low price—often less than $200. You’d want to do this if you have a team of a dozen or more, with significant functional disparity between tasks and multiple levels of authority. Forums allow you to organise dialogs any way you like, with discussion threads created under appropriate project tasks. You can keep all project communications perfectly categorised. You can set up all project personnel according to task-appropriate and level-appropriate security restrictions, so that everyone sees only what they need to see. You have a complete history of the project, organised as it is created. And you’ve created a project environment where participants—no matter how timid—will feel more inclined to “speak up." You’ll be in the same “room” all day long with people scattered across the country. They’ll seem as close as the next room. (I do this all day long, every day—it really works.) Counting the cost Though the technology cost of virtual teaming is just about nothing, there is an obvious objection to the people cost. It's great to have a project team of three or four freelance gurus, as long as that's not more expensive than just using your in-house staff. If you’re working with hired guns, you aren’t asking for their physical presence. In my own work, I’ll do a project for 30 or 40 percent less than my usual rate if I can do it from my home office and not have to fool with mileage, relocating, negotiating benefits, or wearing a tie every day. And that’s not the only benefit: If you’re not buying a consultant’s physical presence, you may not need it 40 hours a week. A full-time employee or consultant must be tasked rigorously to optimise that 40 hours. But you can buy the time of a “virtual” team member according to many purchase plans—by the hour, in packets of a dozen hours, or in large blocks distributed across weeks and months, with the flexibility to rise and fall as the project demands. You can get real bargains and distribute the resource with far greater discretion, and both you and the consultant will be happier.
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