
Continuing the blast from the past gaming trend was third placed Missile Command 2008.
In a twist from the original, the enemy was tanks instead of incoming missiles, which allowed the author to insert objects that the tanks had to drive around.
The techniques for which were detailed in the author's blog.
(Credit: Devsta Challenge 2008)


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Thanks for the write-up. You forgot to mention my collaborator Jarred [http://jsarge.wordpress.com].
Congrats to the other winners too. I can't wait to play Missile Command and Desktop Racer :)