Turbulence, a game of tag using GPS-enabled mobile phones, has taken out Microsoft's Devsta Challenge 2008.

Michael Minutillo, one of the authors of the winning entry, described Turbulence in his blog as a game meant to be played in real life, which makes use of a WCF-based game server, Virtual Earth and ASP.NET.
Minutillo said that the game took nine days to complete.
Turbulence took out the overall prize as well as the secondary prize for best mobile application.
(Credit: Devsta Challenge 2008)


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Thanks for the write-up. You forgot to mention my collaborator Jarred [http://jsarge.wordpress.com].
Congrats to the other winners too. I can't wait to play Missile Command and Desktop Racer :)