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SAGA is a persistent world RTS in an epic fantasy setting. Players collect troops, build armies, conquer new lands and build up kingdoms, complete with resource collection, city building and peasant management. SAGA's features include massive armies, multiplayer questing, guild wars, espionage, and an auction house for trading troops and spells. SAGA has no subscription fees. An RTS where your empire lasts forever. Join thousands of players online to play the game with all the features of MMO and RTS gamescombined.
Version 1.47.1 may include unspecified updates, enhancements, or bug fixes.
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Only been playing for a daywhen i come across various bugs in the game.. mainly though with the website, booster problems with it not displaying your booster packs, displaying an error in the ie status bar and other saga error codes along the top of the screen.. the game will also crash every time i exit it and does a dr watson.. other various things as well... also i had like 3 quests disconnect me right in the middle of them and ive tried to join numerous quests and it tells me i cant and to try again later.. i think its a server bandwidth problem at their end. The PvP or coop mode although i have not tried it does look pretty scarce from the few games ive seen listed.
FYI i went to sagatraders and sagaunits and bought many units that i received that day.
But what annoys me the most about this game and is the reason i have rated it poorly is this... Every time one of your soldiers dies they have to be ressurrected using god favour... you either have to spend precious gold on god favour or your peasants can worship and receive an incredibly poor amount of god favour per day that may cover 2 bad defeats worth of dead soldiers. It cost me 250 god favour out of 2000 for one battle's losses.
admittedly you gain god favour from completing quests and there is said to be over 2 thousand of them so you should not run out any time soon. the problem is in finding quests easy enough to complete without many casualties, to start off with you have bronze quests which are the easiest... I think the solution to running out of god favour would just be to do the bronze quests and not attempt the silver and no way the gold quests (but why does saga place them on the map at times when theres probably no way you can defeat these levels without high casualties).... but if a player does try too many silvers and gets casualties then they may find they cannot fight any more battles for a number of days.
So im probably being too harsh with the game at the moment and just ig
| Features | 80% | |
|---|---|---|
| Usability | 40% | |
| Value | 40% | |
| Stability | 40% |
stay away from this scam game
| Features | 20% | |
|---|---|---|
| Usability | 20% | |
| Value | 20% | |
| Stability | 20% |
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ok zdnet removed part of my above comment because it was too long...
Basically i was going to say perhaps you could ignore my comment as it is too early on in the game yet for me to judge it fairly.
But and i can only talk from my little experience... even the bronze so called easy quests are getting a lot harder... its not uncommon now for me to win a bronze quest, gain the god favour from that but it all goes on ressurrecting my casualties i got for that bronze quest thus i am never making up the god favour that ive lost in losing games with casualties.. as the game goes on the bronze quests are harder and thus my fears about not having enough or any god favour thus resulting in a player having to spend days away from the game are realised.
I do not think that you get enough god favour for winning the games. even though you get more god favour for winning a silver or gold quest you also get more cassualties that can leave you with no gain.
but somehow i dont think that saga are going to do anything about this problem... maybe it means they have less to spend on servers and bandwidth if players spend days away from the game rather than plaing.